Type Alias real
pub type real = f32;Expand description
Floating point type used for many structs and functions in Godot.
This type is f32 by default, and f64 when the Cargo feature double-precision is enabled.
This is not the float type in GDScript; that type is always 64-bits. Rather, many structs in Godot may use
either 32-bit or 64-bit floats, for example Vector2. To convert between real and f32 or
f64, see RealConv.
See also the Godot docs on float.