Struct Filter
pub struct Filter { /* private fields */ }Implementations§
Trait Implementations§
impl Copy for Filter
impl Element for Filter
§impl EngineEnum for Filter
impl EngineEnum for Filter
impl Eq for Filter
impl Export for Filter
§impl FromGodot for Filter
impl FromGodot for Filter
§fn try_from_godot(
via: <Filter as GodotConvert>::Via,
) -> Result<Filter, ConvertError>
fn try_from_godot( via: <Filter as GodotConvert>::Via, ) -> Result<Filter, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for Filter
impl GodotConvert for Filter
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
impl StructuralPartialEq for Filter
§impl ToGodot for Filter
impl ToGodot for Filter
§fn to_godot(&self) -> <Filter as GodotConvert>::Via
fn to_godot(&self) -> <Filter as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for Filter
impl Var for Filter
§fn var_get(field: &Filter) -> <Filter as GodotConvert>::Via
fn var_get(field: &Filter) -> <Filter as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(field: &mut Filter, value: <Filter as GodotConvert>::Via)
fn var_set(field: &mut Filter, value: <Filter as GodotConvert>::Via)
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.Auto Trait Implementations§
impl Freeze for Filter
impl RefUnwindSafe for Filter
impl Send for Filter
impl Sync for Filter
impl Unpin for Filter
impl UnsafeUnpin for Filter
impl UnwindSafe for Filter
Blanket Implementations§
impl<T> AsDirectElement<T> for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more