Constant godot::prelude::real_consts::FRAC_1_SQRT_PI

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pub const FRAC_1_SQRT_PI: f32 = 0.564189583547756286948079451560772586_f32; // 0.564189613f32
🔬This is a nightly-only experimental API. (more_float_constants)
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1/sqrt(π)