Module input
Expand description
Sidecar module for class Input
.
Defines related flag and enum types. In GDScript, those are nested under the class scope.
See also Godot docs for Input
enums.
Structsยง
- Cursor
Shape - ExAction
Press - Default-param extender for
Input::action_press_ex
. - ExAdd
JoyMapping - Default-param extender for
Input::add_joy_mapping_ex
. - ExGet
Action RawStrength - Default-param extender for
Input::get_action_raw_strength_ex
. - ExGet
Action Strength - Default-param extender for
Input::get_action_strength_ex
. - ExGet
Vector - Default-param extender for
Input::get_vector_ex
. - ExIs
Action Just Pressed - Default-param extender for
Input::is_action_just_pressed_ex
. - ExIs
Action Just Released - Default-param extender for
Input::is_action_just_released_ex
. - ExIs
Action Pressed - Default-param extender for
Input::is_action_pressed_ex
. - ExSet
Custom Mouse Cursor - Default-param extender for
Input::set_custom_mouse_cursor_ex
. - ExSet
Default Cursor Shape - Default-param extender for
Input::set_default_cursor_shape_ex
. - ExStart
JoyVibration - Default-param extender for
Input::start_joy_vibration_ex
. - ExVibrate
Handheld - Default-param extender for
Input::vibrate_handheld_ex
. - Mouse
Mode