Macro godot::builtin::math::assert_ne_approx
macro_rules! assert_ne_approx { ($actual:expr, $expected:expr, fn = $func:expr $(, $($t:tt)* )?) => { ... }; ($actual:expr, $expected:expr $(, $($t:tt)* )?) => { ... }; }
Expand description
Asserts that two values are not approximately equal, using the provided
func
for equality checking.