godot::meta::property_update

Struct PropertyUpdate

pub struct PropertyUpdate<'a, C, T> {
    pub new_value: T,
    pub field_name: &'a str,
    pub get_field_mut: fn(_: &mut C) -> &mut T,
}

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§new_value: T§field_name: &'a str§get_field_mut: fn(_: &mut C) -> &mut T

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impl<C, T> PropertyUpdate<'_, C, T>

pub fn set(self, obj: &mut C)

pub fn set_custom(self, obj: &mut C, value: T)

Auto Trait Implementations§

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impl<'a, C, T> Freeze for PropertyUpdate<'a, C, T>
where T: Freeze,

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impl<'a, C, T> RefUnwindSafe for PropertyUpdate<'a, C, T>
where T: RefUnwindSafe,

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impl<'a, C, T> Send for PropertyUpdate<'a, C, T>
where T: Send,

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impl<'a, C, T> Sync for PropertyUpdate<'a, C, T>
where T: Sync,

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impl<'a, C, T> Unpin for PropertyUpdate<'a, C, T>
where T: Unpin,

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impl<'a, C, T> UnwindSafe for PropertyUpdate<'a, C, T>
where T: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.