Module gdnative::log

Expand description

Functions for using the engine’s logging system in the editor.

Macros§

  • Prints and returns the value of a given expression for quick and dirty debugging, using the engine’s logging system (visible in the editor).
  • Print an error using the engine’s logging system (visible in the editor).
  • Print a message using the engine’s logging system (visible in the editor).
  • Creates a Site value from the current position in code, optionally with a function path for identification.
  • Print a warning using the engine’s logging system (visible in the editor).

Structs§

  • Value representing a call site for errors and warnings. Can be constructed using the godot_site macro, or manually.

Functions§

  • Print an error to the Godot console.
  • Print a message to the Godot console.
  • Print a warning to the Godot console.