macro_rules! godot_dbg { () => { ... }; ($val:expr) => { ... }; ($val:expr,) => { ... }; ($($val:expr),+ $(,)?) => { ... }; }
Expand description
Prints and returns the value of a given expression for quick and dirty debugging, using the engine’s logging system (visible in the editor).
This behaves similarly to the std::dbg!
macro.