Struct SignalsInAnimatedSprite3D
pub struct SignalsInAnimatedSprite3D<'c> { /* private fields */ }
Expand description
A collection of signals for the AnimatedSprite3D
class.
Implementations§
§impl<'c> SignalsInAnimatedSprite3D<'c>
impl<'c> SignalsInAnimatedSprite3D<'c>
pub fn sprite_frames_changed(&mut self) -> SigSpriteFramesChanged<'c>
pub fn sprite_frames_changed(&mut self) -> SigSpriteFramesChanged<'c>
Signature: ()
pub fn animation_changed(&mut self) -> SigAnimationChanged<'c>
pub fn animation_changed(&mut self) -> SigAnimationChanged<'c>
Signature: ()
pub fn frame_changed(&mut self) -> SigFrameChanged<'c>
pub fn frame_changed(&mut self) -> SigFrameChanged<'c>
Signature: ()
pub fn animation_looped(&mut self) -> SigAnimationLooped<'c>
pub fn animation_looped(&mut self) -> SigAnimationLooped<'c>
Signature: ()
pub fn animation_finished(&mut self) -> SigAnimationFinished<'c>
pub fn animation_finished(&mut self) -> SigAnimationFinished<'c>
Signature: ()
Auto Trait Implementations§
impl<'c> Freeze for SignalsInAnimatedSprite3D<'c>
impl<'c> RefUnwindSafe for SignalsInAnimatedSprite3D<'c>
impl<'c> !Send for SignalsInAnimatedSprite3D<'c>
impl<'c> !Sync for SignalsInAnimatedSprite3D<'c>
impl<'c> Unpin for SignalsInAnimatedSprite3D<'c>
impl<'c> !UnwindSafe for SignalsInAnimatedSprite3D<'c>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more