Struct StateMachineType
pub struct StateMachineType { /* private fields */ }
Implementations§
§impl StateMachineType
impl StateMachineType
pub const ROOT: StateMachineType
pub const ROOT: StateMachineType
Godot enumerator name: STATE_MACHINE_TYPE_ROOT
pub const NESTED: StateMachineType
pub const NESTED: StateMachineType
Godot enumerator name: STATE_MACHINE_TYPE_NESTED
pub const GROUPED: StateMachineType
pub const GROUPED: StateMachineType
Godot enumerator name: STATE_MACHINE_TYPE_GROUPED
Trait Implementations§
§impl Clone for StateMachineType
impl Clone for StateMachineType
§fn clone(&self) -> StateMachineType
fn clone(&self) -> StateMachineType
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for StateMachineType
impl Debug for StateMachineType
§impl EngineEnum for StateMachineType
impl EngineEnum for StateMachineType
§impl FromGodot for StateMachineType
impl FromGodot for StateMachineType
§fn try_from_godot(
via: <StateMachineType as GodotConvert>::Via,
) -> Result<StateMachineType, ConvertError>
fn try_from_godot( via: <StateMachineType as GodotConvert>::Via, ) -> Result<StateMachineType, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for StateMachineType
impl GodotConvert for StateMachineType
§impl Hash for StateMachineType
impl Hash for StateMachineType
§impl PartialEq for StateMachineType
impl PartialEq for StateMachineType
§impl ToGodot for StateMachineType
impl ToGodot for StateMachineType
impl Copy for StateMachineType
impl Eq for StateMachineType
impl StructuralPartialEq for StateMachineType
Auto Trait Implementations§
impl Freeze for StateMachineType
impl RefUnwindSafe for StateMachineType
impl Send for StateMachineType
impl Sync for StateMachineType
impl Unpin for StateMachineType
impl UnwindSafe for StateMachineType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more