Struct SpeakerMode
pub struct SpeakerMode { /* private fields */ }
Implementations§
§impl SpeakerMode
impl SpeakerMode
pub const STEREO: SpeakerMode
pub const STEREO: SpeakerMode
Godot enumerator name: SPEAKER_MODE_STEREO
pub const SURROUND_31: SpeakerMode
pub const SURROUND_31: SpeakerMode
Godot enumerator name: SPEAKER_SURROUND_31
pub const SURROUND_51: SpeakerMode
pub const SURROUND_51: SpeakerMode
Godot enumerator name: SPEAKER_SURROUND_51
pub const SURROUND_71: SpeakerMode
pub const SURROUND_71: SpeakerMode
Godot enumerator name: SPEAKER_SURROUND_71
Trait Implementations§
§impl Clone for SpeakerMode
impl Clone for SpeakerMode
§fn clone(&self) -> SpeakerMode
fn clone(&self) -> SpeakerMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for SpeakerMode
impl Debug for SpeakerMode
§impl EngineEnum for SpeakerMode
impl EngineEnum for SpeakerMode
fn try_from_ord(ord: i32) -> Option<SpeakerMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [SpeakerMode]
fn values() -> &'static [SpeakerMode]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<SpeakerMode>]
fn all_constants() -> &'static [EnumConstant<SpeakerMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for SpeakerMode
impl FromGodot for SpeakerMode
§fn try_from_godot(
via: <SpeakerMode as GodotConvert>::Via,
) -> Result<SpeakerMode, ConvertError>
fn try_from_godot( via: <SpeakerMode as GodotConvert>::Via, ) -> Result<SpeakerMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for SpeakerMode
impl GodotConvert for SpeakerMode
§impl Hash for SpeakerMode
impl Hash for SpeakerMode
§impl PartialEq for SpeakerMode
impl PartialEq for SpeakerMode
§impl ToGodot for SpeakerMode
impl ToGodot for SpeakerMode
§fn to_godot(&self) -> <SpeakerMode as GodotConvert>::Via
fn to_godot(&self) -> <SpeakerMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for SpeakerMode
impl Eq for SpeakerMode
impl StructuralPartialEq for SpeakerMode
Auto Trait Implementations§
impl Freeze for SpeakerMode
impl RefUnwindSafe for SpeakerMode
impl Send for SpeakerMode
impl Sync for SpeakerMode
impl Unpin for SpeakerMode
impl UnwindSafe for SpeakerMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more