Struct PickerShapeType
pub struct PickerShapeType { /* private fields */ }Implementations§
§impl PickerShapeType
impl PickerShapeType
pub const HSV_RECTANGLE: PickerShapeType
pub const HSV_RECTANGLE: PickerShapeType
Godot enumerator name: SHAPE_HSV_RECTANGLE
pub const HSV_WHEEL: PickerShapeType
pub const HSV_WHEEL: PickerShapeType
Godot enumerator name: SHAPE_HSV_WHEEL
pub const VHS_CIRCLE: PickerShapeType
pub const VHS_CIRCLE: PickerShapeType
Godot enumerator name: SHAPE_VHS_CIRCLE
pub const OKHSL_CIRCLE: PickerShapeType
pub const OKHSL_CIRCLE: PickerShapeType
Godot enumerator name: SHAPE_OKHSL_CIRCLE
pub const NONE: PickerShapeType
pub const NONE: PickerShapeType
Godot enumerator name: SHAPE_NONE
pub const OK_HS_RECTANGLE: PickerShapeType
pub const OK_HS_RECTANGLE: PickerShapeType
Godot enumerator name: SHAPE_OK_HS_RECTANGLE
pub const OK_HL_RECTANGLE: PickerShapeType
pub const OK_HL_RECTANGLE: PickerShapeType
Godot enumerator name: SHAPE_OK_HL_RECTANGLE
Trait Implementations§
§impl Clone for PickerShapeType
impl Clone for PickerShapeType
§fn clone(&self) -> PickerShapeType
fn clone(&self) -> PickerShapeType
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for PickerShapeType
impl Debug for PickerShapeType
§impl EngineEnum for PickerShapeType
impl EngineEnum for PickerShapeType
fn try_from_ord(ord: i32) -> Option<PickerShapeType>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [PickerShapeType]
fn values() -> &'static [PickerShapeType]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<PickerShapeType>]
fn all_constants() -> &'static [EnumConstant<PickerShapeType>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl Export for PickerShapeType
impl Export for PickerShapeType
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for PickerShapeType
impl FromGodot for PickerShapeType
§fn try_from_godot(
via: <PickerShapeType as GodotConvert>::Via,
) -> Result<PickerShapeType, ConvertError>
fn try_from_godot( via: <PickerShapeType as GodotConvert>::Via, ) -> Result<PickerShapeType, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for PickerShapeType
impl GodotConvert for PickerShapeType
§impl Hash for PickerShapeType
impl Hash for PickerShapeType
§impl PartialEq for PickerShapeType
impl PartialEq for PickerShapeType
§impl ToGodot for PickerShapeType
impl ToGodot for PickerShapeType
§fn to_godot(&self) -> <PickerShapeType as GodotConvert>::Via
fn to_godot(&self) -> <PickerShapeType as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for PickerShapeType
impl Var for PickerShapeType
§type PubType = PickerShapeType
type PubType = PickerShapeType
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(field: &PickerShapeType) -> <PickerShapeType as GodotConvert>::Via
fn var_get(field: &PickerShapeType) -> <PickerShapeType as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(
field: &mut PickerShapeType,
value: <PickerShapeType as GodotConvert>::Via,
)
fn var_set( field: &mut PickerShapeType, value: <PickerShapeType as GodotConvert>::Via, )
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &PickerShapeType) -> <PickerShapeType as Var>::PubType
fn var_pub_get(field: &PickerShapeType) -> <PickerShapeType as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(
field: &mut PickerShapeType,
value: <PickerShapeType as Var>::PubType,
)
fn var_pub_set( field: &mut PickerShapeType, value: <PickerShapeType as Var>::PubType, )
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for PickerShapeType
impl Eq for PickerShapeType
impl StructuralPartialEq for PickerShapeType
Auto Trait Implementations§
impl Freeze for PickerShapeType
impl RefUnwindSafe for PickerShapeType
impl Send for PickerShapeType
impl Sync for PickerShapeType
impl Unpin for PickerShapeType
impl UnwindSafe for PickerShapeType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more