Struct ExGetSceneNodePath
pub struct ExGetSceneNodePath<'ex> { /* private fields */ }Expand description
Default-param extender for GltfNode::get_scene_node_path_ex.
Implementations§
§impl<'ex> ExGetSceneNodePath<'ex>
impl<'ex> ExGetSceneNodePath<'ex>
pub fn handle_skeletons(self, handle_skeletons: bool) -> ExGetSceneNodePath<'ex>
pub fn done(self) -> NodePath
Auto Trait Implementations§
impl<'ex> Freeze for ExGetSceneNodePath<'ex>
impl<'ex> RefUnwindSafe for ExGetSceneNodePath<'ex>
impl<'ex> !Send for ExGetSceneNodePath<'ex>
impl<'ex> !Sync for ExGetSceneNodePath<'ex>
impl<'ex> Unpin for ExGetSceneNodePath<'ex>
impl<'ex> !UnwindSafe for ExGetSceneNodePath<'ex>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more