Struct InterpolationMode
pub struct InterpolationMode { /* private fields */ }
Implementations§
§impl InterpolationMode
impl InterpolationMode
pub const LINEAR: InterpolationMode
pub const LINEAR: InterpolationMode
Godot enumerator name: GRADIENT_INTERPOLATE_LINEAR
pub const CONSTANT: InterpolationMode
pub const CONSTANT: InterpolationMode
Godot enumerator name: GRADIENT_INTERPOLATE_CONSTANT
pub const CUBIC: InterpolationMode
pub const CUBIC: InterpolationMode
Godot enumerator name: GRADIENT_INTERPOLATE_CUBIC
Trait Implementations§
§impl Clone for InterpolationMode
impl Clone for InterpolationMode
§fn clone(&self) -> InterpolationMode
fn clone(&self) -> InterpolationMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for InterpolationMode
impl Debug for InterpolationMode
§impl EngineEnum for InterpolationMode
impl EngineEnum for InterpolationMode
fn try_from_ord(ord: i32) -> Option<InterpolationMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [InterpolationMode]
fn values() -> &'static [InterpolationMode]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<InterpolationMode>]
fn all_constants() -> &'static [EnumConstant<InterpolationMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for InterpolationMode
impl FromGodot for InterpolationMode
§fn try_from_godot(
via: <InterpolationMode as GodotConvert>::Via,
) -> Result<InterpolationMode, ConvertError>
fn try_from_godot( via: <InterpolationMode as GodotConvert>::Via, ) -> Result<InterpolationMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for InterpolationMode
impl GodotConvert for InterpolationMode
§impl Hash for InterpolationMode
impl Hash for InterpolationMode
§impl PartialEq for InterpolationMode
impl PartialEq for InterpolationMode
§impl ToGodot for InterpolationMode
impl ToGodot for InterpolationMode
§fn to_godot(&self) -> <InterpolationMode as GodotConvert>::Via
fn to_godot(&self) -> <InterpolationMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for InterpolationMode
impl Eq for InterpolationMode
impl StructuralPartialEq for InterpolationMode
Auto Trait Implementations§
impl Freeze for InterpolationMode
impl RefUnwindSafe for InterpolationMode
impl Send for InterpolationMode
impl Sync for InterpolationMode
impl Unpin for InterpolationMode
impl UnwindSafe for InterpolationMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more