Struct ErrorCode
pub struct ErrorCode { /* private fields */ }
Implementations§
§impl ErrorCode
impl ErrorCode
pub const PARSE_ERROR: ErrorCode
pub const INVALID_REQUEST: ErrorCode
pub const METHOD_NOT_FOUND: ErrorCode
pub const INVALID_PARAMS: ErrorCode
pub const INTERNAL_ERROR: ErrorCode
Trait Implementations§
§impl EngineEnum for ErrorCode
impl EngineEnum for ErrorCode
fn try_from_ord(ord: i32) -> Option<ErrorCode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn all_constants() -> &'static [EnumConstant<ErrorCode>]
fn all_constants() -> &'static [EnumConstant<ErrorCode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for ErrorCode
impl FromGodot for ErrorCode
§fn try_from_godot(
via: <ErrorCode as GodotConvert>::Via,
) -> Result<ErrorCode, ConvertError>
fn try_from_godot( via: <ErrorCode as GodotConvert>::Via, ) -> Result<ErrorCode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for ErrorCode
impl ToGodot for ErrorCode
§fn to_godot(&self) -> <ErrorCode as GodotConvert>::Via
fn to_godot(&self) -> <ErrorCode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ErrorCode
impl Eq for ErrorCode
impl StructuralPartialEq for ErrorCode
Auto Trait Implementations§
impl Freeze for ErrorCode
impl RefUnwindSafe for ErrorCode
impl Send for ErrorCode
impl Sync for ErrorCode
impl Unpin for ErrorCode
impl UnwindSafe for ErrorCode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more