Struct BakeMode
pub struct BakeMode { /* private fields */ }Implementations§
Trait Implementations§
§impl EngineEnum for BakeMode
impl EngineEnum for BakeMode
§impl Export for BakeMode
impl Export for BakeMode
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for BakeMode
impl FromGodot for BakeMode
§fn try_from_godot(
via: <BakeMode as GodotConvert>::Via,
) -> Result<BakeMode, ConvertError>
fn try_from_godot( via: <BakeMode as GodotConvert>::Via, ) -> Result<BakeMode, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for BakeMode
impl ToGodot for BakeMode
§fn to_godot(&self) -> <BakeMode as GodotConvert>::Via
fn to_godot(&self) -> <BakeMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for BakeMode
impl Var for BakeMode
§fn var_get(field: &BakeMode) -> <BakeMode as GodotConvert>::Via
fn var_get(field: &BakeMode) -> <BakeMode as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(field: &mut BakeMode, value: <BakeMode as GodotConvert>::Via)
fn var_set(field: &mut BakeMode, value: <BakeMode as GodotConvert>::Via)
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &BakeMode) -> <BakeMode as Var>::PubType
fn var_pub_get(field: &BakeMode) -> <BakeMode as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(field: &mut BakeMode, value: <BakeMode as Var>::PubType)
fn var_pub_set(field: &mut BakeMode, value: <BakeMode as Var>::PubType)
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for BakeMode
impl Eq for BakeMode
impl StructuralPartialEq for BakeMode
Auto Trait Implementations§
impl Freeze for BakeMode
impl RefUnwindSafe for BakeMode
impl Send for BakeMode
impl Sync for BakeMode
impl Unpin for BakeMode
impl UnwindSafe for BakeMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more