Struct UnderlineMode
pub struct UnderlineMode { /* private fields */ }
Implementations§
§impl UnderlineMode
impl UnderlineMode
pub const ALWAYS: UnderlineMode
pub const ALWAYS: UnderlineMode
Godot enumerator name: UNDERLINE_MODE_ALWAYS
pub const ON_HOVER: UnderlineMode
pub const ON_HOVER: UnderlineMode
Godot enumerator name: UNDERLINE_MODE_ON_HOVER
pub const NEVER: UnderlineMode
pub const NEVER: UnderlineMode
Godot enumerator name: UNDERLINE_MODE_NEVER
Trait Implementations§
§impl Clone for UnderlineMode
impl Clone for UnderlineMode
§fn clone(&self) -> UnderlineMode
fn clone(&self) -> UnderlineMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for UnderlineMode
impl Debug for UnderlineMode
§impl EngineEnum for UnderlineMode
impl EngineEnum for UnderlineMode
fn try_from_ord(ord: i32) -> Option<UnderlineMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [UnderlineMode]
fn values() -> &'static [UnderlineMode]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<UnderlineMode>]
fn all_constants() -> &'static [EnumConstant<UnderlineMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for UnderlineMode
impl FromGodot for UnderlineMode
§fn try_from_godot(
via: <UnderlineMode as GodotConvert>::Via,
) -> Result<UnderlineMode, ConvertError>
fn try_from_godot( via: <UnderlineMode as GodotConvert>::Via, ) -> Result<UnderlineMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for UnderlineMode
impl GodotConvert for UnderlineMode
§impl Hash for UnderlineMode
impl Hash for UnderlineMode
§impl PartialEq for UnderlineMode
impl PartialEq for UnderlineMode
§impl ToGodot for UnderlineMode
impl ToGodot for UnderlineMode
§fn to_godot(&self) -> <UnderlineMode as GodotConvert>::Via
fn to_godot(&self) -> <UnderlineMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for UnderlineMode
impl Eq for UnderlineMode
impl StructuralPartialEq for UnderlineMode
Auto Trait Implementations§
impl Freeze for UnderlineMode
impl RefUnwindSafe for UnderlineMode
impl Send for UnderlineMode
impl Sync for UnderlineMode
impl Unpin for UnderlineMode
impl UnwindSafe for UnderlineMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more