Struct SignalsInNavigationAgent2D
pub struct SignalsInNavigationAgent2D<'c> { /* private fields */ }
Expand description
A collection of signals for the NavigationAgent2D
class.
Implementations§
pub fn path_changed(&mut self) -> SigPathChanged<'c>
pub fn path_changed(&mut self) -> SigPathChanged<'c>
Signature: ()
pub fn target_reached(&mut self) -> SigTargetReached<'c>
pub fn target_reached(&mut self) -> SigTargetReached<'c>
Signature: ()
pub fn waypoint_reached(&mut self) -> SigWaypointReached<'c>
pub fn waypoint_reached(&mut self) -> SigWaypointReached<'c>
Signature: (details: Dictionary)
pub fn link_reached(&mut self) -> SigLinkReached<'c>
pub fn link_reached(&mut self) -> SigLinkReached<'c>
Signature: (details: Dictionary)
Signature: ()
pub fn velocity_computed(&mut self) -> SigVelocityComputed<'c>
pub fn velocity_computed(&mut self) -> SigVelocityComputed<'c>
Signature: (safe_velocity: Vector2)
Auto Trait Implementations§
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more