Struct PathSegmentType
pub struct PathSegmentType { /* private fields */ }
Available on crate feature
experimental-godot-api
only.Implementations§
§impl PathSegmentType
impl PathSegmentType
pub const REGION: PathSegmentType
pub const REGION: PathSegmentType
Godot enumerator name: PATH_SEGMENT_TYPE_REGION
pub const LINK: PathSegmentType
pub const LINK: PathSegmentType
Godot enumerator name: PATH_SEGMENT_TYPE_LINK
Trait Implementations§
§impl Clone for PathSegmentType
impl Clone for PathSegmentType
§fn clone(&self) -> PathSegmentType
fn clone(&self) -> PathSegmentType
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for PathSegmentType
impl Debug for PathSegmentType
§impl EngineEnum for PathSegmentType
impl EngineEnum for PathSegmentType
fn try_from_ord(ord: i32) -> Option<PathSegmentType>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [PathSegmentType]
fn values() -> &'static [PathSegmentType]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<PathSegmentType>]
fn all_constants() -> &'static [EnumConstant<PathSegmentType>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for PathSegmentType
impl FromGodot for PathSegmentType
§fn try_from_godot(
via: <PathSegmentType as GodotConvert>::Via,
) -> Result<PathSegmentType, ConvertError>
fn try_from_godot( via: <PathSegmentType as GodotConvert>::Via, ) -> Result<PathSegmentType, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for PathSegmentType
impl GodotConvert for PathSegmentType
§impl Hash for PathSegmentType
impl Hash for PathSegmentType
§impl PartialEq for PathSegmentType
impl PartialEq for PathSegmentType
§impl ToGodot for PathSegmentType
impl ToGodot for PathSegmentType
impl Copy for PathSegmentType
impl Eq for PathSegmentType
impl StructuralPartialEq for PathSegmentType
Auto Trait Implementations§
impl Freeze for PathSegmentType
impl RefUnwindSafe for PathSegmentType
impl Send for PathSegmentType
impl Sync for PathSegmentType
impl Unpin for PathSegmentType
impl UnwindSafe for PathSegmentType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more