Struct JointType
pub struct JointType { /* private fields */ }Implementations§
§impl JointType
impl JointType
pub const CONE_TWIST: JointType
pub const CONE_TWIST: JointType
Godot enumerator name: JOINT_TYPE_CONE_TWIST
Trait Implementations§
§impl EngineEnum for JointType
impl EngineEnum for JointType
§impl Export for JointType
impl Export for JointType
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for JointType
impl FromGodot for JointType
§fn try_from_godot(
via: <JointType as GodotConvert>::Via,
) -> Result<JointType, ConvertError>
fn try_from_godot( via: <JointType as GodotConvert>::Via, ) -> Result<JointType, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for JointType
impl ToGodot for JointType
§fn to_godot(&self) -> <JointType as GodotConvert>::Via
fn to_godot(&self) -> <JointType as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for JointType
impl Var for JointType
§fn var_get(field: &JointType) -> <JointType as GodotConvert>::Via
fn var_get(field: &JointType) -> <JointType as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(field: &mut JointType, value: <JointType as GodotConvert>::Via)
fn var_set(field: &mut JointType, value: <JointType as GodotConvert>::Via)
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &JointType) -> <JointType as Var>::PubType
fn var_pub_get(field: &JointType) -> <JointType as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(field: &mut JointType, value: <JointType as Var>::PubType)
fn var_pub_set(field: &mut JointType, value: <JointType as Var>::PubType)
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for JointType
impl Eq for JointType
impl StructuralPartialEq for JointType
Auto Trait Implementations§
impl Freeze for JointType
impl RefUnwindSafe for JointType
impl Send for JointType
impl Sync for JointType
impl Unpin for JointType
impl UnwindSafe for JointType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more