Struct LightProjectorFilter
pub struct LightProjectorFilter { /* private fields */ }Implementations§
§impl LightProjectorFilter
impl LightProjectorFilter
pub const NEAREST: LightProjectorFilter
pub const NEAREST: LightProjectorFilter
Godot enumerator name: LIGHT_PROJECTOR_FILTER_NEAREST
pub const LINEAR: LightProjectorFilter
pub const LINEAR: LightProjectorFilter
Godot enumerator name: LIGHT_PROJECTOR_FILTER_LINEAR
pub const NEAREST_MIPMAPS: LightProjectorFilter
pub const NEAREST_MIPMAPS: LightProjectorFilter
Godot enumerator name: LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS
pub const LINEAR_MIPMAPS: LightProjectorFilter
pub const LINEAR_MIPMAPS: LightProjectorFilter
Godot enumerator name: LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS
pub const NEAREST_MIPMAPS_ANISOTROPIC: LightProjectorFilter
pub const NEAREST_MIPMAPS_ANISOTROPIC: LightProjectorFilter
Godot enumerator name: LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS_ANISOTROPIC
pub const LINEAR_MIPMAPS_ANISOTROPIC: LightProjectorFilter
pub const LINEAR_MIPMAPS_ANISOTROPIC: LightProjectorFilter
Godot enumerator name: LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS_ANISOTROPIC
Trait Implementations§
§impl Clone for LightProjectorFilter
impl Clone for LightProjectorFilter
§fn clone(&self) -> LightProjectorFilter
fn clone(&self) -> LightProjectorFilter
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for LightProjectorFilter
impl Debug for LightProjectorFilter
§impl EngineEnum for LightProjectorFilter
impl EngineEnum for LightProjectorFilter
fn try_from_ord(ord: i32) -> Option<LightProjectorFilter>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [LightProjectorFilter]
fn values() -> &'static [LightProjectorFilter]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<LightProjectorFilter>]
fn all_constants() -> &'static [EnumConstant<LightProjectorFilter>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for LightProjectorFilter
impl FromGodot for LightProjectorFilter
§fn try_from_godot(
via: <LightProjectorFilter as GodotConvert>::Via,
) -> Result<LightProjectorFilter, ConvertError>
fn try_from_godot( via: <LightProjectorFilter as GodotConvert>::Via, ) -> Result<LightProjectorFilter, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for LightProjectorFilter
impl GodotConvert for LightProjectorFilter
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl Hash for LightProjectorFilter
impl Hash for LightProjectorFilter
§impl PartialEq for LightProjectorFilter
impl PartialEq for LightProjectorFilter
§impl ToGodot for LightProjectorFilter
impl ToGodot for LightProjectorFilter
§fn to_godot(&self) -> <LightProjectorFilter as GodotConvert>::Via
fn to_godot(&self) -> <LightProjectorFilter as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for LightProjectorFilter
impl Var for LightProjectorFilter
§type PubType = LightProjectorFilter
type PubType = LightProjectorFilter
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(
field: &LightProjectorFilter,
) -> <LightProjectorFilter as GodotConvert>::Via
fn var_get( field: &LightProjectorFilter, ) -> <LightProjectorFilter as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(
field: &mut LightProjectorFilter,
value: <LightProjectorFilter as GodotConvert>::Via,
)
fn var_set( field: &mut LightProjectorFilter, value: <LightProjectorFilter as GodotConvert>::Via, )
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.§fn var_pub_get(
field: &LightProjectorFilter,
) -> <LightProjectorFilter as Var>::PubType
fn var_pub_get( field: &LightProjectorFilter, ) -> <LightProjectorFilter as Var>::PubType
Get property value as
PubType. Called for #[var(pub)] getters exposed in Rust API.§fn var_pub_set(
field: &mut LightProjectorFilter,
value: <LightProjectorFilter as Var>::PubType,
)
fn var_pub_set( field: &mut LightProjectorFilter, value: <LightProjectorFilter as Var>::PubType, )
Set property value as
PubType. Called for #[var(pub)] setters exposed in Rust API.impl Copy for LightProjectorFilter
impl Element for LightProjectorFilter
impl Eq for LightProjectorFilter
impl Export for LightProjectorFilter
impl StructuralPartialEq for LightProjectorFilter
Auto Trait Implementations§
impl Freeze for LightProjectorFilter
impl RefUnwindSafe for LightProjectorFilter
impl Send for LightProjectorFilter
impl Sync for LightProjectorFilter
impl Unpin for LightProjectorFilter
impl UnsafeUnpin for LightProjectorFilter
impl UnwindSafe for LightProjectorFilter
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more