Struct ThreadLoadStatus
pub struct ThreadLoadStatus { /* private fields */ }Implementations§
§impl ThreadLoadStatus
impl ThreadLoadStatus
pub const INVALID_RESOURCE: ThreadLoadStatus
pub const INVALID_RESOURCE: ThreadLoadStatus
Godot enumerator name: THREAD_LOAD_INVALID_RESOURCE
pub const IN_PROGRESS: ThreadLoadStatus
pub const IN_PROGRESS: ThreadLoadStatus
Godot enumerator name: THREAD_LOAD_IN_PROGRESS
pub const FAILED: ThreadLoadStatus
pub const FAILED: ThreadLoadStatus
Godot enumerator name: THREAD_LOAD_FAILED
pub const LOADED: ThreadLoadStatus
pub const LOADED: ThreadLoadStatus
Godot enumerator name: THREAD_LOAD_LOADED
Trait Implementations§
§impl Clone for ThreadLoadStatus
impl Clone for ThreadLoadStatus
§fn clone(&self) -> ThreadLoadStatus
fn clone(&self) -> ThreadLoadStatus
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for ThreadLoadStatus
impl Debug for ThreadLoadStatus
§impl EngineEnum for ThreadLoadStatus
impl EngineEnum for ThreadLoadStatus
fn try_from_ord(ord: i32) -> Option<ThreadLoadStatus>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [ThreadLoadStatus]
fn values() -> &'static [ThreadLoadStatus]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<ThreadLoadStatus>]
fn all_constants() -> &'static [EnumConstant<ThreadLoadStatus>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl Export for ThreadLoadStatus
impl Export for ThreadLoadStatus
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for ThreadLoadStatus
impl FromGodot for ThreadLoadStatus
§fn try_from_godot(
via: <ThreadLoadStatus as GodotConvert>::Via,
) -> Result<ThreadLoadStatus, ConvertError>
fn try_from_godot( via: <ThreadLoadStatus as GodotConvert>::Via, ) -> Result<ThreadLoadStatus, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ThreadLoadStatus
impl GodotConvert for ThreadLoadStatus
§impl Hash for ThreadLoadStatus
impl Hash for ThreadLoadStatus
§impl PartialEq for ThreadLoadStatus
impl PartialEq for ThreadLoadStatus
§impl ToGodot for ThreadLoadStatus
impl ToGodot for ThreadLoadStatus
§fn to_godot(&self) -> <ThreadLoadStatus as GodotConvert>::Via
fn to_godot(&self) -> <ThreadLoadStatus as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for ThreadLoadStatus
impl Var for ThreadLoadStatus
§type PubType = ThreadLoadStatus
type PubType = ThreadLoadStatus
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(field: &ThreadLoadStatus) -> <ThreadLoadStatus as GodotConvert>::Via
fn var_get(field: &ThreadLoadStatus) -> <ThreadLoadStatus as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(
field: &mut ThreadLoadStatus,
value: <ThreadLoadStatus as GodotConvert>::Via,
)
fn var_set( field: &mut ThreadLoadStatus, value: <ThreadLoadStatus as GodotConvert>::Via, )
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &ThreadLoadStatus) -> <ThreadLoadStatus as Var>::PubType
fn var_pub_get(field: &ThreadLoadStatus) -> <ThreadLoadStatus as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(
field: &mut ThreadLoadStatus,
value: <ThreadLoadStatus as Var>::PubType,
)
fn var_pub_set( field: &mut ThreadLoadStatus, value: <ThreadLoadStatus as Var>::PubType, )
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for ThreadLoadStatus
impl Eq for ThreadLoadStatus
impl StructuralPartialEq for ThreadLoadStatus
Auto Trait Implementations§
impl Freeze for ThreadLoadStatus
impl RefUnwindSafe for ThreadLoadStatus
impl Send for ThreadLoadStatus
impl Sync for ThreadLoadStatus
impl Unpin for ThreadLoadStatus
impl UnwindSafe for ThreadLoadStatus
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more