Struct ExGetNodePath
pub struct ExGetNodePath<'ex> { /* private fields */ }Expand description
Default-param extender for SceneState::get_node_path_ex.
Implementations§
§impl<'ex> ExGetNodePath<'ex>
impl<'ex> ExGetNodePath<'ex>
pub fn for_parent(self, for_parent: bool) -> ExGetNodePath<'ex>
pub fn done(self) -> NodePath
Auto Trait Implementations§
impl<'ex> Freeze for ExGetNodePath<'ex>
impl<'ex> RefUnwindSafe for ExGetNodePath<'ex>
impl<'ex> !Send for ExGetNodePath<'ex>
impl<'ex> !Sync for ExGetNodePath<'ex>
impl<'ex> Unpin for ExGetNodePath<'ex>
impl<'ex> UnwindSafe for ExGetNodePath<'ex>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more