Struct DataType
pub struct DataType { /* private fields */ }Implementations§
Trait Implementations§
§impl EngineEnum for DataType
impl EngineEnum for DataType
§impl FromGodot for DataType
impl FromGodot for DataType
§fn try_from_godot(
via: <DataType as GodotConvert>::Via,
) -> Result<DataType, ConvertError>
fn try_from_godot( via: <DataType as GodotConvert>::Via, ) -> Result<DataType, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for DataType
impl GodotConvert for DataType
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl ToGodot for DataType
impl ToGodot for DataType
§fn to_godot(&self) -> <DataType as GodotConvert>::Via
fn to_godot(&self) -> <DataType as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for DataType
impl Var for DataType
§fn var_get(field: &DataType) -> <DataType as GodotConvert>::Via
fn var_get(field: &DataType) -> <DataType as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(field: &mut DataType, value: <DataType as GodotConvert>::Via)
fn var_set(field: &mut DataType, value: <DataType as GodotConvert>::Via)
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.impl Copy for DataType
impl Element for DataType
impl Eq for DataType
impl Export for DataType
impl StructuralPartialEq for DataType
Auto Trait Implementations§
impl Freeze for DataType
impl RefUnwindSafe for DataType
impl Send for DataType
impl Sync for DataType
impl Unpin for DataType
impl UnsafeUnpin for DataType
impl UnwindSafe for DataType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more