Struct DropModeFlags
pub struct DropModeFlags { /* private fields */ }Implementations§
§impl DropModeFlags
impl DropModeFlags
pub const DISABLED: DropModeFlags
pub const DISABLED: DropModeFlags
Godot enumerator name: DROP_MODE_DISABLED
pub const ON_ITEM: DropModeFlags
pub const ON_ITEM: DropModeFlags
Godot enumerator name: DROP_MODE_ON_ITEM
pub const INBETWEEN: DropModeFlags
pub const INBETWEEN: DropModeFlags
Godot enumerator name: DROP_MODE_INBETWEEN
Trait Implementations§
§impl Clone for DropModeFlags
impl Clone for DropModeFlags
§fn clone(&self) -> DropModeFlags
fn clone(&self) -> DropModeFlags
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for DropModeFlags
impl Debug for DropModeFlags
§impl EngineEnum for DropModeFlags
impl EngineEnum for DropModeFlags
fn try_from_ord(ord: i32) -> Option<DropModeFlags>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [DropModeFlags]
fn values() -> &'static [DropModeFlags]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<DropModeFlags>]
fn all_constants() -> &'static [EnumConstant<DropModeFlags>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl Export for DropModeFlags
impl Export for DropModeFlags
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for DropModeFlags
impl FromGodot for DropModeFlags
§fn try_from_godot(
via: <DropModeFlags as GodotConvert>::Via,
) -> Result<DropModeFlags, ConvertError>
fn try_from_godot( via: <DropModeFlags as GodotConvert>::Via, ) -> Result<DropModeFlags, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for DropModeFlags
impl GodotConvert for DropModeFlags
§impl Hash for DropModeFlags
impl Hash for DropModeFlags
§impl PartialEq for DropModeFlags
impl PartialEq for DropModeFlags
§impl ToGodot for DropModeFlags
impl ToGodot for DropModeFlags
§fn to_godot(&self) -> <DropModeFlags as GodotConvert>::Via
fn to_godot(&self) -> <DropModeFlags as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for DropModeFlags
impl Var for DropModeFlags
§type PubType = DropModeFlags
type PubType = DropModeFlags
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(field: &DropModeFlags) -> <DropModeFlags as GodotConvert>::Via
fn var_get(field: &DropModeFlags) -> <DropModeFlags as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(
field: &mut DropModeFlags,
value: <DropModeFlags as GodotConvert>::Via,
)
fn var_set( field: &mut DropModeFlags, value: <DropModeFlags as GodotConvert>::Via, )
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &DropModeFlags) -> <DropModeFlags as Var>::PubType
fn var_pub_get(field: &DropModeFlags) -> <DropModeFlags as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(
field: &mut DropModeFlags,
value: <DropModeFlags as Var>::PubType,
)
fn var_pub_set( field: &mut DropModeFlags, value: <DropModeFlags as Var>::PubType, )
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for DropModeFlags
impl Eq for DropModeFlags
impl StructuralPartialEq for DropModeFlags
Auto Trait Implementations§
impl Freeze for DropModeFlags
impl RefUnwindSafe for DropModeFlags
impl Send for DropModeFlags
impl Sync for DropModeFlags
impl Unpin for DropModeFlags
impl UnwindSafe for DropModeFlags
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more