Struct EaseType
pub struct EaseType { /* private fields */ }Implementations§
Trait Implementations§
§impl EngineEnum for EaseType
impl EngineEnum for EaseType
§impl FromGodot for EaseType
impl FromGodot for EaseType
§fn try_from_godot(
via: <EaseType as GodotConvert>::Via,
) -> Result<EaseType, ConvertError>
fn try_from_godot( via: <EaseType as GodotConvert>::Via, ) -> Result<EaseType, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for EaseType
impl GodotConvert for EaseType
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl ToGodot for EaseType
impl ToGodot for EaseType
§fn to_godot(&self) -> <EaseType as GodotConvert>::Via
fn to_godot(&self) -> <EaseType as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for EaseType
impl Var for EaseType
§fn var_get(field: &EaseType) -> <EaseType as GodotConvert>::Via
fn var_get(field: &EaseType) -> <EaseType as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(field: &mut EaseType, value: <EaseType as GodotConvert>::Via)
fn var_set(field: &mut EaseType, value: <EaseType as GodotConvert>::Via)
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.impl Copy for EaseType
impl Element for EaseType
impl Eq for EaseType
impl Export for EaseType
impl StructuralPartialEq for EaseType
Auto Trait Implementations§
impl Freeze for EaseType
impl RefUnwindSafe for EaseType
impl Send for EaseType
impl Sync for EaseType
impl Unpin for EaseType
impl UnsafeUnpin for EaseType
impl UnwindSafe for EaseType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more