Struct Operator
pub struct Operator { /* private fields */ }
Implementations§
§impl Operator
impl Operator
pub const DIFFERENCE: Operator
pub const DIFFERENCE: Operator
Godot enumerator name: OP_DIFFERENCE
pub const SOFT_LIGHT: Operator
pub const SOFT_LIGHT: Operator
Godot enumerator name: OP_SOFT_LIGHT
pub const HARD_LIGHT: Operator
pub const HARD_LIGHT: Operator
Godot enumerator name: OP_HARD_LIGHT
Trait Implementations§
§impl EngineEnum for Operator
impl EngineEnum for Operator
§impl FromGodot for Operator
impl FromGodot for Operator
§fn try_from_godot(
via: <Operator as GodotConvert>::Via,
) -> Result<Operator, ConvertError>
fn try_from_godot( via: <Operator as GodotConvert>::Via, ) -> Result<Operator, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for Operator
impl ToGodot for Operator
impl Copy for Operator
impl Eq for Operator
impl StructuralPartialEq for Operator
Auto Trait Implementations§
impl Freeze for Operator
impl RefUnwindSafe for Operator
impl Send for Operator
impl Sync for Operator
impl Unpin for Operator
impl UnwindSafe for Operator
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more