Struct ColorDefault
pub struct ColorDefault { /* private fields */ }Implementations§
§impl ColorDefault
impl ColorDefault
pub const WHITE: ColorDefault
pub const WHITE: ColorDefault
Godot enumerator name: COLOR_DEFAULT_WHITE
pub const BLACK: ColorDefault
pub const BLACK: ColorDefault
Godot enumerator name: COLOR_DEFAULT_BLACK
pub const TRANSPARENT: ColorDefault
pub const TRANSPARENT: ColorDefault
Godot enumerator name: COLOR_DEFAULT_TRANSPARENT
pub const MAX: ColorDefault
pub const MAX: ColorDefault
Godot enumerator name: COLOR_DEFAULT_MAX
Trait Implementations§
§impl Clone for ColorDefault
impl Clone for ColorDefault
§fn clone(&self) -> ColorDefault
fn clone(&self) -> ColorDefault
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for ColorDefault
impl Debug for ColorDefault
§impl EngineEnum for ColorDefault
impl EngineEnum for ColorDefault
fn try_from_ord(ord: i32) -> Option<ColorDefault>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [ColorDefault]
fn values() -> &'static [ColorDefault]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<ColorDefault>]
fn all_constants() -> &'static [EnumConstant<ColorDefault>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for ColorDefault
impl FromGodot for ColorDefault
§fn try_from_godot(
via: <ColorDefault as GodotConvert>::Via,
) -> Result<ColorDefault, ConvertError>
fn try_from_godot( via: <ColorDefault as GodotConvert>::Via, ) -> Result<ColorDefault, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ColorDefault
impl GodotConvert for ColorDefault
§impl Hash for ColorDefault
impl Hash for ColorDefault
§impl IndexEnum for ColorDefault
impl IndexEnum for ColorDefault
§impl PartialEq for ColorDefault
impl PartialEq for ColorDefault
§impl ToGodot for ColorDefault
impl ToGodot for ColorDefault
§fn to_godot(&self) -> <ColorDefault as GodotConvert>::Via
fn to_godot(&self) -> <ColorDefault as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ColorDefault
impl Eq for ColorDefault
impl StructuralPartialEq for ColorDefault
Auto Trait Implementations§
impl Freeze for ColorDefault
impl RefUnwindSafe for ColorDefault
impl Send for ColorDefault
impl Sync for ColorDefault
impl Unpin for ColorDefault
impl UnwindSafe for ColorDefault
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more