Struct Subdiv
pub struct Subdiv { /* private fields */ }Implementations§
§impl Subdiv
impl Subdiv
pub const SUBDIV_64: Subdiv
pub const SUBDIV_128: Subdiv
pub const SUBDIV_256: Subdiv
pub const SUBDIV_512: Subdiv
Trait Implementations§
§impl EngineEnum for Subdiv
impl EngineEnum for Subdiv
§impl Export for Subdiv
impl Export for Subdiv
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for Subdiv
impl FromGodot for Subdiv
§fn try_from_godot(
via: <Subdiv as GodotConvert>::Via,
) -> Result<Subdiv, ConvertError>
fn try_from_godot( via: <Subdiv as GodotConvert>::Via, ) -> Result<Subdiv, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for Subdiv
impl ToGodot for Subdiv
§fn to_godot(&self) -> <Subdiv as GodotConvert>::Via
fn to_godot(&self) -> <Subdiv as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for Subdiv
impl Var for Subdiv
§fn var_get(field: &Subdiv) -> <Subdiv as GodotConvert>::Via
fn var_get(field: &Subdiv) -> <Subdiv as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(field: &mut Subdiv, value: <Subdiv as GodotConvert>::Via)
fn var_set(field: &mut Subdiv, value: <Subdiv as GodotConvert>::Via)
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &Subdiv) -> <Subdiv as Var>::PubType
fn var_pub_get(field: &Subdiv) -> <Subdiv as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(field: &mut Subdiv, value: <Subdiv as Var>::PubType)
fn var_pub_set(field: &mut Subdiv, value: <Subdiv as Var>::PubType)
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for Subdiv
impl Eq for Subdiv
impl StructuralPartialEq for Subdiv
Auto Trait Implementations§
impl Freeze for Subdiv
impl RefUnwindSafe for Subdiv
impl Send for Subdiv
impl Sync for Subdiv
impl Unpin for Subdiv
impl UnwindSafe for Subdiv
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more