Struct ChannelState
pub struct ChannelState { /* private fields */ }
Implementations§
§impl ChannelState
impl ChannelState
pub const CONNECTING: ChannelState = _
pub const CONNECTING: ChannelState = _
Godot enumerator name: STATE_CONNECTING
pub const OPEN: ChannelState = _
pub const OPEN: ChannelState = _
Godot enumerator name: STATE_OPEN
pub const CLOSING: ChannelState = _
pub const CLOSING: ChannelState = _
Godot enumerator name: STATE_CLOSING
pub const CLOSED: ChannelState = _
pub const CLOSED: ChannelState = _
Godot enumerator name: STATE_CLOSED
Trait Implementations§
§impl Clone for ChannelState
impl Clone for ChannelState
§fn clone(&self) -> ChannelState
fn clone(&self) -> ChannelState
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ChannelState
impl Debug for ChannelState
§impl EngineEnum for ChannelState
impl EngineEnum for ChannelState
§impl FromGodot for ChannelState
impl FromGodot for ChannelState
§fn try_from_godot(
via: <ChannelState as GodotConvert>::Via,
) -> Result<ChannelState, ConvertError>
fn try_from_godot( via: <ChannelState as GodotConvert>::Via, ) -> Result<ChannelState, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ChannelState
impl GodotConvert for ChannelState
§impl Hash for ChannelState
impl Hash for ChannelState
§impl PartialEq for ChannelState
impl PartialEq for ChannelState
§impl ToGodot for ChannelState
impl ToGodot for ChannelState
impl Copy for ChannelState
impl Eq for ChannelState
impl StructuralPartialEq for ChannelState
Auto Trait Implementations§
impl Freeze for ChannelState
impl RefUnwindSafe for ChannelState
impl Send for ChannelState
impl Sync for ChannelState
impl Unpin for ChannelState
impl UnwindSafe for ChannelState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more