Struct SignalsInXrController3D
pub struct SignalsInXrController3D<'c> { /* private fields */ }
Expand description
A collection of signals for the XrController3D
class.
Implementations§
§impl<'c> SignalsInXrController3D<'c>
impl<'c> SignalsInXrController3D<'c>
Signature: (name: GString)
Signature: (name: GString)
pub fn input_float_changed(&mut self) -> SigInputFloatChanged<'c>
pub fn input_float_changed(&mut self) -> SigInputFloatChanged<'c>
Signature: (name: GString, value: f64)
pub fn input_vector2_changed(&mut self) -> SigInputVector2Changed<'c>
pub fn input_vector2_changed(&mut self) -> SigInputVector2Changed<'c>
Signature: (name: GString, value: Vector2)
pub fn profile_changed(&mut self) -> SigProfileChanged<'c>
pub fn profile_changed(&mut self) -> SigProfileChanged<'c>
Signature: (role: GString)
Auto Trait Implementations§
impl<'c> Freeze for SignalsInXrController3D<'c>
impl<'c> RefUnwindSafe for SignalsInXrController3D<'c>
impl<'c> !Send for SignalsInXrController3D<'c>
impl<'c> !Sync for SignalsInXrController3D<'c>
impl<'c> Unpin for SignalsInXrController3D<'c>
impl<'c> !UnwindSafe for SignalsInXrController3D<'c>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more