Struct godot::engine::audio_effect_filter::FilterDb
pub struct FilterDb { /* private fields */ }
Expand description
Godot enum name: FilterDB
.
Implementations§
§impl FilterDb
impl FilterDb
pub const FILTER_6DB: FilterDb = _
pub const FILTER_12DB: FilterDb = _
pub const FILTER_18DB: FilterDb = _
pub const FILTER_24DB: FilterDb = _
Trait Implementations§
§impl EngineEnum for FilterDb
impl EngineEnum for FilterDb
§impl FromGodot for FilterDb
impl FromGodot for FilterDb
§fn try_from_godot(
via: <FilterDb as GodotConvert>::Via
) -> Result<FilterDb, ConvertError>
fn try_from_godot( via: <FilterDb as GodotConvert>::Via ) -> Result<FilterDb, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for FilterDb
impl ToGodot for FilterDb
§fn to_godot(&self) -> <FilterDb as GodotConvert>::Via
fn to_godot(&self) -> <FilterDb as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for FilterDb
impl Eq for FilterDb
impl StructuralPartialEq for FilterDb
Auto Trait Implementations§
impl Freeze for FilterDb
impl RefUnwindSafe for FilterDb
impl Send for FilterDb
impl Sync for FilterDb
impl Unpin for FilterDb
impl UnwindSafe for FilterDb
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more