Struct godot::engine::audio_stream_interactive::FadeMode
pub struct FadeMode { /* private fields */ }
Implementations§
Trait Implementations§
§impl EngineEnum for FadeMode
impl EngineEnum for FadeMode
§impl FromGodot for FadeMode
impl FromGodot for FadeMode
§fn try_from_godot(
via: <FadeMode as GodotConvert>::Via
) -> Result<FadeMode, ConvertError>
fn try_from_godot( via: <FadeMode as GodotConvert>::Via ) -> Result<FadeMode, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for FadeMode
impl ToGodot for FadeMode
§fn to_godot(&self) -> <FadeMode as GodotConvert>::Via
fn to_godot(&self) -> <FadeMode as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for FadeMode
impl Eq for FadeMode
impl StructuralPartialEq for FadeMode
Auto Trait Implementations§
impl Freeze for FadeMode
impl RefUnwindSafe for FadeMode
impl Send for FadeMode
impl Sync for FadeMode
impl Unpin for FadeMode
impl UnwindSafe for FadeMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more