Struct godot::engine::collision_polygon_2d::BuildMode
pub struct BuildMode { /* private fields */ }
Implementations§
Trait Implementations§
§impl EngineEnum for BuildMode
impl EngineEnum for BuildMode
§impl FromGodot for BuildMode
impl FromGodot for BuildMode
§fn try_from_godot(
via: <BuildMode as GodotConvert>::Via
) -> Result<BuildMode, ConvertError>
fn try_from_godot( via: <BuildMode as GodotConvert>::Via ) -> Result<BuildMode, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for BuildMode
impl ToGodot for BuildMode
§fn to_godot(&self) -> <BuildMode as GodotConvert>::Via
fn to_godot(&self) -> <BuildMode as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for BuildMode
impl Eq for BuildMode
impl StructuralPartialEq for BuildMode
Auto Trait Implementations§
impl Freeze for BuildMode
impl RefUnwindSafe for BuildMode
impl Send for BuildMode
impl Sync for BuildMode
impl Unpin for BuildMode
impl UnwindSafe for BuildMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more