Struct godot::engine::color_picker::PickerShapeType
pub struct PickerShapeType { /* private fields */ }
Implementations§
§impl PickerShapeType
impl PickerShapeType
pub const HSV_RECTANGLE: PickerShapeType = _
pub const HSV_RECTANGLE: PickerShapeType = _
Godot enumerator name: SHAPE_HSV_RECTANGLE
pub const HSV_WHEEL: PickerShapeType = _
pub const HSV_WHEEL: PickerShapeType = _
Godot enumerator name: SHAPE_HSV_WHEEL
pub const VHS_CIRCLE: PickerShapeType = _
pub const VHS_CIRCLE: PickerShapeType = _
Godot enumerator name: SHAPE_VHS_CIRCLE
pub const OKHSL_CIRCLE: PickerShapeType = _
pub const OKHSL_CIRCLE: PickerShapeType = _
Godot enumerator name: SHAPE_OKHSL_CIRCLE
pub const NONE: PickerShapeType = _
pub const NONE: PickerShapeType = _
Godot enumerator name: SHAPE_NONE
Trait Implementations§
§impl Clone for PickerShapeType
impl Clone for PickerShapeType
§fn clone(&self) -> PickerShapeType
fn clone(&self) -> PickerShapeType
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for PickerShapeType
impl Debug for PickerShapeType
§impl EngineEnum for PickerShapeType
impl EngineEnum for PickerShapeType
§impl FromGodot for PickerShapeType
impl FromGodot for PickerShapeType
§fn try_from_godot(
via: <PickerShapeType as GodotConvert>::Via
) -> Result<PickerShapeType, ConvertError>
fn try_from_godot( via: <PickerShapeType as GodotConvert>::Via ) -> Result<PickerShapeType, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for PickerShapeType
impl GodotConvert for PickerShapeType
§impl Hash for PickerShapeType
impl Hash for PickerShapeType
§impl PartialEq for PickerShapeType
impl PartialEq for PickerShapeType
§fn eq(&self, other: &PickerShapeType) -> bool
fn eq(&self, other: &PickerShapeType) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for PickerShapeType
impl ToGodot for PickerShapeType
§fn to_godot(&self) -> <PickerShapeType as GodotConvert>::Via
fn to_godot(&self) -> <PickerShapeType as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for PickerShapeType
impl Eq for PickerShapeType
impl StructuralPartialEq for PickerShapeType
Auto Trait Implementations§
impl Freeze for PickerShapeType
impl RefUnwindSafe for PickerShapeType
impl Send for PickerShapeType
impl Sync for PickerShapeType
impl Unpin for PickerShapeType
impl UnwindSafe for PickerShapeType
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more