Struct godot::engine::control::MouseFilter
pub struct MouseFilter { /* private fields */ }
Implementations§
§impl MouseFilter
impl MouseFilter
pub const STOP: MouseFilter = _
pub const STOP: MouseFilter = _
Godot enumerator name: MOUSE_FILTER_STOP
pub const PASS: MouseFilter = _
pub const PASS: MouseFilter = _
Godot enumerator name: MOUSE_FILTER_PASS
pub const IGNORE: MouseFilter = _
pub const IGNORE: MouseFilter = _
Godot enumerator name: MOUSE_FILTER_IGNORE
Trait Implementations§
§impl Clone for MouseFilter
impl Clone for MouseFilter
§fn clone(&self) -> MouseFilter
fn clone(&self) -> MouseFilter
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for MouseFilter
impl Debug for MouseFilter
§impl EngineEnum for MouseFilter
impl EngineEnum for MouseFilter
§impl FromGodot for MouseFilter
impl FromGodot for MouseFilter
§fn try_from_godot(
via: <MouseFilter as GodotConvert>::Via
) -> Result<MouseFilter, ConvertError>
fn try_from_godot( via: <MouseFilter as GodotConvert>::Via ) -> Result<MouseFilter, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for MouseFilter
impl GodotConvert for MouseFilter
§impl Hash for MouseFilter
impl Hash for MouseFilter
§impl PartialEq for MouseFilter
impl PartialEq for MouseFilter
§fn eq(&self, other: &MouseFilter) -> bool
fn eq(&self, other: &MouseFilter) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for MouseFilter
impl ToGodot for MouseFilter
§fn to_godot(&self) -> <MouseFilter as GodotConvert>::Via
fn to_godot(&self) -> <MouseFilter as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for MouseFilter
impl Eq for MouseFilter
impl StructuralPartialEq for MouseFilter
Auto Trait Implementations§
impl Freeze for MouseFilter
impl RefUnwindSafe for MouseFilter
impl Send for MouseFilter
impl Sync for MouseFilter
impl Unpin for MouseFilter
impl UnwindSafe for MouseFilter
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more