Struct godot::engine::display_server::VSyncMode
pub struct VSyncMode { /* private fields */ }
Implementations§
Trait Implementations§
§impl EngineEnum for VSyncMode
impl EngineEnum for VSyncMode
§impl FromGodot for VSyncMode
impl FromGodot for VSyncMode
§fn try_from_godot(
via: <VSyncMode as GodotConvert>::Via
) -> Result<VSyncMode, ConvertError>
fn try_from_godot( via: <VSyncMode as GodotConvert>::Via ) -> Result<VSyncMode, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for VSyncMode
impl ToGodot for VSyncMode
§fn to_godot(&self) -> <VSyncMode as GodotConvert>::Via
fn to_godot(&self) -> <VSyncMode as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for VSyncMode
impl Eq for VSyncMode
impl StructuralPartialEq for VSyncMode
Auto Trait Implementations§
impl Freeze for VSyncMode
impl RefUnwindSafe for VSyncMode
impl Send for VSyncMode
impl Sync for VSyncMode
impl Unpin for VSyncMode
impl UnwindSafe for VSyncMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more