Struct godot::engine::environment::FogMode
pub struct FogMode { /* private fields */ }
Implementations§
Trait Implementations§
§impl EngineEnum for FogMode
impl EngineEnum for FogMode
§impl FromGodot for FogMode
impl FromGodot for FogMode
§fn try_from_godot(
via: <FogMode as GodotConvert>::Via
) -> Result<FogMode, ConvertError>
fn try_from_godot( via: <FogMode as GodotConvert>::Via ) -> Result<FogMode, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for FogMode
impl ToGodot for FogMode
§fn to_godot(&self) -> <FogMode as GodotConvert>::Via
fn to_godot(&self) -> <FogMode as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for FogMode
impl Eq for FogMode
impl StructuralPartialEq for FogMode
Auto Trait Implementations§
impl Freeze for FogMode
impl RefUnwindSafe for FogMode
impl Send for FogMode
impl Sync for FogMode
impl Unpin for FogMode
impl UnwindSafe for FogMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more