Struct godot::engine::environment::GlowBlendMode
pub struct GlowBlendMode { /* private fields */ }
Implementations§
§impl GlowBlendMode
impl GlowBlendMode
pub const ADDITIVE: GlowBlendMode = _
pub const ADDITIVE: GlowBlendMode = _
Godot enumerator name: GLOW_BLEND_MODE_ADDITIVE
pub const SCREEN: GlowBlendMode = _
pub const SCREEN: GlowBlendMode = _
Godot enumerator name: GLOW_BLEND_MODE_SCREEN
pub const SOFTLIGHT: GlowBlendMode = _
pub const SOFTLIGHT: GlowBlendMode = _
Godot enumerator name: GLOW_BLEND_MODE_SOFTLIGHT
pub const REPLACE: GlowBlendMode = _
pub const REPLACE: GlowBlendMode = _
Godot enumerator name: GLOW_BLEND_MODE_REPLACE
pub const MIX: GlowBlendMode = _
pub const MIX: GlowBlendMode = _
Godot enumerator name: GLOW_BLEND_MODE_MIX
Trait Implementations§
§impl Clone for GlowBlendMode
impl Clone for GlowBlendMode
§fn clone(&self) -> GlowBlendMode
fn clone(&self) -> GlowBlendMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for GlowBlendMode
impl Debug for GlowBlendMode
§impl EngineEnum for GlowBlendMode
impl EngineEnum for GlowBlendMode
§impl FromGodot for GlowBlendMode
impl FromGodot for GlowBlendMode
§fn try_from_godot(
via: <GlowBlendMode as GodotConvert>::Via
) -> Result<GlowBlendMode, ConvertError>
fn try_from_godot( via: <GlowBlendMode as GodotConvert>::Via ) -> Result<GlowBlendMode, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for GlowBlendMode
impl GodotConvert for GlowBlendMode
§impl Hash for GlowBlendMode
impl Hash for GlowBlendMode
§impl PartialEq for GlowBlendMode
impl PartialEq for GlowBlendMode
§fn eq(&self, other: &GlowBlendMode) -> bool
fn eq(&self, other: &GlowBlendMode) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for GlowBlendMode
impl ToGodot for GlowBlendMode
§fn to_godot(&self) -> <GlowBlendMode as GodotConvert>::Via
fn to_godot(&self) -> <GlowBlendMode as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for GlowBlendMode
impl Eq for GlowBlendMode
impl StructuralPartialEq for GlowBlendMode
Auto Trait Implementations§
impl Freeze for GlowBlendMode
impl RefUnwindSafe for GlowBlendMode
impl Send for GlowBlendMode
impl Sync for GlowBlendMode
impl Unpin for GlowBlendMode
impl UnwindSafe for GlowBlendMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more