Struct godot::engine::fast_noise_lite::DomainWarpType
pub struct DomainWarpType { /* private fields */ }
Implementations§
§impl DomainWarpType
impl DomainWarpType
pub const SIMPLEX: DomainWarpType = _
pub const SIMPLEX: DomainWarpType = _
Godot enumerator name: DOMAIN_WARP_SIMPLEX
pub const SIMPLEX_REDUCED: DomainWarpType = _
pub const SIMPLEX_REDUCED: DomainWarpType = _
Godot enumerator name: DOMAIN_WARP_SIMPLEX_REDUCED
pub const BASIC_GRID: DomainWarpType = _
pub const BASIC_GRID: DomainWarpType = _
Godot enumerator name: DOMAIN_WARP_BASIC_GRID
Trait Implementations§
§impl Clone for DomainWarpType
impl Clone for DomainWarpType
§fn clone(&self) -> DomainWarpType
fn clone(&self) -> DomainWarpType
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for DomainWarpType
impl Debug for DomainWarpType
§impl EngineEnum for DomainWarpType
impl EngineEnum for DomainWarpType
§impl FromGodot for DomainWarpType
impl FromGodot for DomainWarpType
§fn try_from_godot(
via: <DomainWarpType as GodotConvert>::Via
) -> Result<DomainWarpType, ConvertError>
fn try_from_godot( via: <DomainWarpType as GodotConvert>::Via ) -> Result<DomainWarpType, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for DomainWarpType
impl GodotConvert for DomainWarpType
§impl Hash for DomainWarpType
impl Hash for DomainWarpType
§impl PartialEq for DomainWarpType
impl PartialEq for DomainWarpType
§fn eq(&self, other: &DomainWarpType) -> bool
fn eq(&self, other: &DomainWarpType) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for DomainWarpType
impl ToGodot for DomainWarpType
§fn to_godot(&self) -> <DomainWarpType as GodotConvert>::Via
fn to_godot(&self) -> <DomainWarpType as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for DomainWarpType
impl Eq for DomainWarpType
impl StructuralPartialEq for DomainWarpType
Auto Trait Implementations§
impl Freeze for DomainWarpType
impl RefUnwindSafe for DomainWarpType
impl Send for DomainWarpType
impl Sync for DomainWarpType
impl Unpin for DomainWarpType
impl UnwindSafe for DomainWarpType
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more