Struct godot::engine::fast_noise_lite::FractalType
pub struct FractalType { /* private fields */ }
Implementations§
§impl FractalType
impl FractalType
pub const NONE: FractalType = _
pub const NONE: FractalType = _
Godot enumerator name: FRACTAL_NONE
pub const FBM: FractalType = _
pub const FBM: FractalType = _
Godot enumerator name: FRACTAL_FBM
pub const RIDGED: FractalType = _
pub const RIDGED: FractalType = _
Godot enumerator name: FRACTAL_RIDGED
pub const PING_PONG: FractalType = _
pub const PING_PONG: FractalType = _
Godot enumerator name: FRACTAL_PING_PONG
Trait Implementations§
§impl Clone for FractalType
impl Clone for FractalType
§fn clone(&self) -> FractalType
fn clone(&self) -> FractalType
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for FractalType
impl Debug for FractalType
§impl EngineEnum for FractalType
impl EngineEnum for FractalType
§impl FromGodot for FractalType
impl FromGodot for FractalType
§fn try_from_godot(
via: <FractalType as GodotConvert>::Via
) -> Result<FractalType, ConvertError>
fn try_from_godot( via: <FractalType as GodotConvert>::Via ) -> Result<FractalType, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for FractalType
impl GodotConvert for FractalType
§impl Hash for FractalType
impl Hash for FractalType
§impl PartialEq for FractalType
impl PartialEq for FractalType
§fn eq(&self, other: &FractalType) -> bool
fn eq(&self, other: &FractalType) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for FractalType
impl ToGodot for FractalType
§fn to_godot(&self) -> <FractalType as GodotConvert>::Via
fn to_godot(&self) -> <FractalType as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for FractalType
impl Eq for FractalType
impl StructuralPartialEq for FractalType
Auto Trait Implementations§
impl Freeze for FractalType
impl RefUnwindSafe for FractalType
impl Send for FractalType
impl Sync for FractalType
impl Unpin for FractalType
impl UnwindSafe for FractalType
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more