Struct godot::engine::file_access::CompressionMode
pub struct CompressionMode { /* private fields */ }
Implementations§
§impl CompressionMode
impl CompressionMode
pub const FASTLZ: CompressionMode = _
pub const FASTLZ: CompressionMode = _
Godot enumerator name: COMPRESSION_FASTLZ
pub const DEFLATE: CompressionMode = _
pub const DEFLATE: CompressionMode = _
Godot enumerator name: COMPRESSION_DEFLATE
pub const ZSTD: CompressionMode = _
pub const ZSTD: CompressionMode = _
Godot enumerator name: COMPRESSION_ZSTD
pub const GZIP: CompressionMode = _
pub const GZIP: CompressionMode = _
Godot enumerator name: COMPRESSION_GZIP
pub const BROTLI: CompressionMode = _
pub const BROTLI: CompressionMode = _
Godot enumerator name: COMPRESSION_BROTLI
Trait Implementations§
§impl Clone for CompressionMode
impl Clone for CompressionMode
§fn clone(&self) -> CompressionMode
fn clone(&self) -> CompressionMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for CompressionMode
impl Debug for CompressionMode
§impl EngineEnum for CompressionMode
impl EngineEnum for CompressionMode
§impl FromGodot for CompressionMode
impl FromGodot for CompressionMode
§fn try_from_godot(
via: <CompressionMode as GodotConvert>::Via
) -> Result<CompressionMode, ConvertError>
fn try_from_godot( via: <CompressionMode as GodotConvert>::Via ) -> Result<CompressionMode, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for CompressionMode
impl GodotConvert for CompressionMode
§impl Hash for CompressionMode
impl Hash for CompressionMode
§impl PartialEq for CompressionMode
impl PartialEq for CompressionMode
§fn eq(&self, other: &CompressionMode) -> bool
fn eq(&self, other: &CompressionMode) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for CompressionMode
impl ToGodot for CompressionMode
§fn to_godot(&self) -> <CompressionMode as GodotConvert>::Via
fn to_godot(&self) -> <CompressionMode as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for CompressionMode
impl Eq for CompressionMode
impl StructuralPartialEq for CompressionMode
Auto Trait Implementations§
impl Freeze for CompressionMode
impl RefUnwindSafe for CompressionMode
impl Send for CompressionMode
impl Sync for CompressionMode
impl Unpin for CompressionMode
impl UnwindSafe for CompressionMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more