Struct godot::engine::file_dialog::Access
pub struct Access { /* private fields */ }
Implementations§
Trait Implementations§
§impl EngineEnum for Access
impl EngineEnum for Access
§impl FromGodot for Access
impl FromGodot for Access
§fn try_from_godot(
via: <Access as GodotConvert>::Via
) -> Result<Access, ConvertError>
fn try_from_godot( via: <Access as GodotConvert>::Via ) -> Result<Access, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for Access
impl ToGodot for Access
§fn to_godot(&self) -> <Access as GodotConvert>::Via
fn to_godot(&self) -> <Access as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for Access
impl Eq for Access
impl StructuralPartialEq for Access
Auto Trait Implementations§
impl Freeze for Access
impl RefUnwindSafe for Access
impl Send for Access
impl Sync for Access
impl Unpin for Access
impl UnwindSafe for Access
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more