Struct godot::engine::geometry_2d::PolyEndType
pub struct PolyEndType { /* private fields */ }
Implementations§
§impl PolyEndType
impl PolyEndType
pub const POLYGON: PolyEndType = _
pub const POLYGON: PolyEndType = _
Godot enumerator name: END_POLYGON
pub const JOINED: PolyEndType = _
pub const JOINED: PolyEndType = _
Godot enumerator name: END_JOINED
pub const BUTT: PolyEndType = _
pub const BUTT: PolyEndType = _
Godot enumerator name: END_BUTT
pub const SQUARE: PolyEndType = _
pub const SQUARE: PolyEndType = _
Godot enumerator name: END_SQUARE
pub const ROUND: PolyEndType = _
pub const ROUND: PolyEndType = _
Godot enumerator name: END_ROUND
Trait Implementations§
§impl Clone for PolyEndType
impl Clone for PolyEndType
§fn clone(&self) -> PolyEndType
fn clone(&self) -> PolyEndType
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for PolyEndType
impl Debug for PolyEndType
§impl EngineEnum for PolyEndType
impl EngineEnum for PolyEndType
§impl FromGodot for PolyEndType
impl FromGodot for PolyEndType
§fn try_from_godot(
via: <PolyEndType as GodotConvert>::Via
) -> Result<PolyEndType, ConvertError>
fn try_from_godot( via: <PolyEndType as GodotConvert>::Via ) -> Result<PolyEndType, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for PolyEndType
impl GodotConvert for PolyEndType
§impl Hash for PolyEndType
impl Hash for PolyEndType
§impl PartialEq for PolyEndType
impl PartialEq for PolyEndType
§fn eq(&self, other: &PolyEndType) -> bool
fn eq(&self, other: &PolyEndType) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for PolyEndType
impl ToGodot for PolyEndType
§fn to_godot(&self) -> <PolyEndType as GodotConvert>::Via
fn to_godot(&self) -> <PolyEndType as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for PolyEndType
impl Eq for PolyEndType
impl StructuralPartialEq for PolyEndType
Auto Trait Implementations§
impl Freeze for PolyEndType
impl RefUnwindSafe for PolyEndType
impl Send for PolyEndType
impl Sync for PolyEndType
impl Unpin for PolyEndType
impl UnwindSafe for PolyEndType
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more