pub struct Corner { /* private fields */ }
Implementations§
§impl Corner
impl Corner
pub const BOTTOM_RIGHT: Corner = _
pub const BOTTOM_RIGHT: Corner = _
Godot enumerator name: CORNER_BOTTOM_RIGHT
pub const BOTTOM_LEFT: Corner = _
pub const BOTTOM_LEFT: Corner = _
Godot enumerator name: CORNER_BOTTOM_LEFT
Trait Implementations§
§impl EngineEnum for Corner
impl EngineEnum for Corner
§impl FromGodot for Corner
impl FromGodot for Corner
§fn try_from_godot(
via: <Corner as GodotConvert>::Via
) -> Result<Corner, ConvertError>
fn try_from_godot( via: <Corner as GodotConvert>::Via ) -> Result<Corner, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for Corner
impl ToGodot for Corner
§fn to_godot(&self) -> <Corner as GodotConvert>::Via
fn to_godot(&self) -> <Corner as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for Corner
impl Eq for Corner
impl StructuralPartialEq for Corner
Auto Trait Implementations§
impl Freeze for Corner
impl RefUnwindSafe for Corner
impl Send for Corner
impl Sync for Corner
impl Unpin for Corner
impl UnwindSafe for Corner
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more