pub struct JoyAxis { /* private fields */ }
Implementations§
§impl JoyAxis
impl JoyAxis
pub const TRIGGER_LEFT: JoyAxis = _
pub const TRIGGER_LEFT: JoyAxis = _
Godot enumerator name: JOY_AXIS_TRIGGER_LEFT
pub const TRIGGER_RIGHT: JoyAxis = _
pub const TRIGGER_RIGHT: JoyAxis = _
Godot enumerator name: JOY_AXIS_TRIGGER_RIGHT
Trait Implementations§
§impl EngineEnum for JoyAxis
impl EngineEnum for JoyAxis
§impl FromGodot for JoyAxis
impl FromGodot for JoyAxis
§fn try_from_godot(
via: <JoyAxis as GodotConvert>::Via
) -> Result<JoyAxis, ConvertError>
fn try_from_godot( via: <JoyAxis as GodotConvert>::Via ) -> Result<JoyAxis, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for JoyAxis
impl ToGodot for JoyAxis
§fn to_godot(&self) -> <JoyAxis as GodotConvert>::Via
fn to_godot(&self) -> <JoyAxis as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for JoyAxis
impl Eq for JoyAxis
impl StructuralPartialEq for JoyAxis
Auto Trait Implementations§
impl Freeze for JoyAxis
impl RefUnwindSafe for JoyAxis
impl Send for JoyAxis
impl Sync for JoyAxis
impl Unpin for JoyAxis
impl UnwindSafe for JoyAxis
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more