Struct godot::engine::global::MidiMessage
pub struct MidiMessage { /* private fields */ }
Expand description
Godot enum name: MIDIMessage
.
Implementations§
§impl MidiMessage
impl MidiMessage
pub const NONE: MidiMessage = _
pub const NONE: MidiMessage = _
Godot enumerator name: MIDI_MESSAGE_NONE
pub const NOTE_OFF: MidiMessage = _
pub const NOTE_OFF: MidiMessage = _
Godot enumerator name: MIDI_MESSAGE_NOTE_OFF
pub const NOTE_ON: MidiMessage = _
pub const NOTE_ON: MidiMessage = _
Godot enumerator name: MIDI_MESSAGE_NOTE_ON
pub const AFTERTOUCH: MidiMessage = _
pub const AFTERTOUCH: MidiMessage = _
Godot enumerator name: MIDI_MESSAGE_AFTERTOUCH
pub const CONTROL_CHANGE: MidiMessage = _
pub const CONTROL_CHANGE: MidiMessage = _
Godot enumerator name: MIDI_MESSAGE_CONTROL_CHANGE
pub const PROGRAM_CHANGE: MidiMessage = _
pub const PROGRAM_CHANGE: MidiMessage = _
Godot enumerator name: MIDI_MESSAGE_PROGRAM_CHANGE
pub const CHANNEL_PRESSURE: MidiMessage = _
pub const CHANNEL_PRESSURE: MidiMessage = _
Godot enumerator name: MIDI_MESSAGE_CHANNEL_PRESSURE
pub const PITCH_BEND: MidiMessage = _
pub const PITCH_BEND: MidiMessage = _
Godot enumerator name: MIDI_MESSAGE_PITCH_BEND
pub const SYSTEM_EXCLUSIVE: MidiMessage = _
pub const SYSTEM_EXCLUSIVE: MidiMessage = _
Godot enumerator name: MIDI_MESSAGE_SYSTEM_EXCLUSIVE
pub const QUARTER_FRAME: MidiMessage = _
pub const QUARTER_FRAME: MidiMessage = _
Godot enumerator name: MIDI_MESSAGE_QUARTER_FRAME
pub const SONG_POSITION_POINTER: MidiMessage = _
pub const SONG_POSITION_POINTER: MidiMessage = _
Godot enumerator name: MIDI_MESSAGE_SONG_POSITION_POINTER
pub const SONG_SELECT: MidiMessage = _
pub const SONG_SELECT: MidiMessage = _
Godot enumerator name: MIDI_MESSAGE_SONG_SELECT
pub const TUNE_REQUEST: MidiMessage = _
pub const TUNE_REQUEST: MidiMessage = _
Godot enumerator name: MIDI_MESSAGE_TUNE_REQUEST
pub const TIMING_CLOCK: MidiMessage = _
pub const TIMING_CLOCK: MidiMessage = _
Godot enumerator name: MIDI_MESSAGE_TIMING_CLOCK
pub const START: MidiMessage = _
pub const START: MidiMessage = _
Godot enumerator name: MIDI_MESSAGE_START
pub const CONTINUE: MidiMessage = _
pub const CONTINUE: MidiMessage = _
Godot enumerator name: MIDI_MESSAGE_CONTINUE
pub const STOP: MidiMessage = _
pub const STOP: MidiMessage = _
Godot enumerator name: MIDI_MESSAGE_STOP
pub const ACTIVE_SENSING: MidiMessage = _
pub const ACTIVE_SENSING: MidiMessage = _
Godot enumerator name: MIDI_MESSAGE_ACTIVE_SENSING
pub const SYSTEM_RESET: MidiMessage = _
pub const SYSTEM_RESET: MidiMessage = _
Godot enumerator name: MIDI_MESSAGE_SYSTEM_RESET
Trait Implementations§
§impl Clone for MidiMessage
impl Clone for MidiMessage
§fn clone(&self) -> MidiMessage
fn clone(&self) -> MidiMessage
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more§impl Debug for MidiMessage
impl Debug for MidiMessage
§impl EngineEnum for MidiMessage
impl EngineEnum for MidiMessage
§impl FromGodot for MidiMessage
impl FromGodot for MidiMessage
§fn try_from_godot(
via: <MidiMessage as GodotConvert>::Via
) -> Result<MidiMessage, ConvertError>
fn try_from_godot( via: <MidiMessage as GodotConvert>::Via ) -> Result<MidiMessage, ConvertError>
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for MidiMessage
impl GodotConvert for MidiMessage
§impl Hash for MidiMessage
impl Hash for MidiMessage
§impl PartialEq for MidiMessage
impl PartialEq for MidiMessage
§fn eq(&self, other: &MidiMessage) -> bool
fn eq(&self, other: &MidiMessage) -> bool
self
and other
values to be equal, and is used
by ==
.