Struct godot::engine::image::UsedChannels
pub struct UsedChannels { /* private fields */ }
Implementations§
§impl UsedChannels
impl UsedChannels
pub const L: UsedChannels = _
pub const L: UsedChannels = _
Godot enumerator name: USED_CHANNELS_L
pub const LA: UsedChannels = _
pub const LA: UsedChannels = _
Godot enumerator name: USED_CHANNELS_LA
pub const R: UsedChannels = _
pub const R: UsedChannels = _
Godot enumerator name: USED_CHANNELS_R
pub const RG: UsedChannels = _
pub const RG: UsedChannels = _
Godot enumerator name: USED_CHANNELS_RG
pub const RGB: UsedChannels = _
pub const RGB: UsedChannels = _
Godot enumerator name: USED_CHANNELS_RGB
pub const RGBA: UsedChannels = _
pub const RGBA: UsedChannels = _
Godot enumerator name: USED_CHANNELS_RGBA
Trait Implementations§
§impl Clone for UsedChannels
impl Clone for UsedChannels
§fn clone(&self) -> UsedChannels
fn clone(&self) -> UsedChannels
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for UsedChannels
impl Debug for UsedChannels
§impl EngineEnum for UsedChannels
impl EngineEnum for UsedChannels
§impl FromGodot for UsedChannels
impl FromGodot for UsedChannels
§fn try_from_godot(
via: <UsedChannels as GodotConvert>::Via
) -> Result<UsedChannels, ConvertError>
fn try_from_godot( via: <UsedChannels as GodotConvert>::Via ) -> Result<UsedChannels, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for UsedChannels
impl GodotConvert for UsedChannels
§impl Hash for UsedChannels
impl Hash for UsedChannels
§impl PartialEq for UsedChannels
impl PartialEq for UsedChannels
§fn eq(&self, other: &UsedChannels) -> bool
fn eq(&self, other: &UsedChannels) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for UsedChannels
impl ToGodot for UsedChannels
§fn to_godot(&self) -> <UsedChannels as GodotConvert>::Via
fn to_godot(&self) -> <UsedChannels as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for UsedChannels
impl Eq for UsedChannels
impl StructuralPartialEq for UsedChannels
Auto Trait Implementations§
impl Freeze for UsedChannels
impl RefUnwindSafe for UsedChannels
impl Send for UsedChannels
impl Sync for UsedChannels
impl Unpin for UsedChannels
impl UnwindSafe for UsedChannels
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more