Struct godot::engine::label_3d::AlphaCutMode
pub struct AlphaCutMode { /* private fields */ }
Implementations§
§impl AlphaCutMode
impl AlphaCutMode
pub const DISABLED: AlphaCutMode = _
pub const DISABLED: AlphaCutMode = _
Godot enumerator name: ALPHA_CUT_DISABLED
pub const DISCARD: AlphaCutMode = _
pub const DISCARD: AlphaCutMode = _
Godot enumerator name: ALPHA_CUT_DISCARD
pub const OPAQUE_PREPASS: AlphaCutMode = _
pub const OPAQUE_PREPASS: AlphaCutMode = _
Godot enumerator name: ALPHA_CUT_OPAQUE_PREPASS
pub const HASH: AlphaCutMode = _
pub const HASH: AlphaCutMode = _
Godot enumerator name: ALPHA_CUT_HASH
Trait Implementations§
§impl Clone for AlphaCutMode
impl Clone for AlphaCutMode
§fn clone(&self) -> AlphaCutMode
fn clone(&self) -> AlphaCutMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for AlphaCutMode
impl Debug for AlphaCutMode
§impl EngineEnum for AlphaCutMode
impl EngineEnum for AlphaCutMode
§impl FromGodot for AlphaCutMode
impl FromGodot for AlphaCutMode
§fn try_from_godot(
via: <AlphaCutMode as GodotConvert>::Via
) -> Result<AlphaCutMode, ConvertError>
fn try_from_godot( via: <AlphaCutMode as GodotConvert>::Via ) -> Result<AlphaCutMode, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for AlphaCutMode
impl GodotConvert for AlphaCutMode
§impl Hash for AlphaCutMode
impl Hash for AlphaCutMode
§impl PartialEq for AlphaCutMode
impl PartialEq for AlphaCutMode
§fn eq(&self, other: &AlphaCutMode) -> bool
fn eq(&self, other: &AlphaCutMode) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for AlphaCutMode
impl ToGodot for AlphaCutMode
§fn to_godot(&self) -> <AlphaCutMode as GodotConvert>::Via
fn to_godot(&self) -> <AlphaCutMode as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for AlphaCutMode
impl Eq for AlphaCutMode
impl StructuralPartialEq for AlphaCutMode
Auto Trait Implementations§
impl Freeze for AlphaCutMode
impl RefUnwindSafe for AlphaCutMode
impl Send for AlphaCutMode
impl Sync for AlphaCutMode
impl Unpin for AlphaCutMode
impl UnwindSafe for AlphaCutMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more