Struct godot::engine::multiplayer_api::RpcMode
pub struct RpcMode { /* private fields */ }
Expand description
Godot enum name: RPCMode
.
Implementations§
Trait Implementations§
§impl EngineEnum for RpcMode
impl EngineEnum for RpcMode
§impl FromGodot for RpcMode
impl FromGodot for RpcMode
§fn try_from_godot(
via: <RpcMode as GodotConvert>::Via
) -> Result<RpcMode, ConvertError>
fn try_from_godot( via: <RpcMode as GodotConvert>::Via ) -> Result<RpcMode, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for RpcMode
impl ToGodot for RpcMode
§fn to_godot(&self) -> <RpcMode as GodotConvert>::Via
fn to_godot(&self) -> <RpcMode as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for RpcMode
impl Eq for RpcMode
impl StructuralPartialEq for RpcMode
Auto Trait Implementations§
impl Freeze for RpcMode
impl RefUnwindSafe for RpcMode
impl Send for RpcMode
impl Sync for RpcMode
impl Unpin for RpcMode
impl UnwindSafe for RpcMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more